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path: root/extra/webkit2gtk/i486.diff
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diff -ru webkitgtk-2.44.2/Source/ThirdParty/ANGLE/src/common/platform.h webkitgtk-2.44.2_sse/Source/ThirdParty/ANGLE/src/common/platform.h
--- webkitgtk-2.44.2/Source/ThirdParty/ANGLE/src/common/platform.h	2024-03-16 06:45:47.852676000 +0000
+++ webkitgtk-2.44.2_sse/Source/ThirdParty/ANGLE/src/common/platform.h	2024-07-13 05:48:45.724474953 +0000
@@ -112,7 +112,7 @@
 #if defined(_MSC_VER) && !defined(_M_ARM) && !defined(_M_ARM64)
 #    include <intrin.h>
 #    define ANGLE_USE_SSE
-#elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))
+#elif 0
 #    include <x86intrin.h>
 #    define ANGLE_USE_SSE
 #endif
diff -ru webkitgtk-2.44.2/Source/cmake/WebKitCompilerFlags.cmake webkitgtk-2.44.2_sse/Source/cmake/WebKitCompilerFlags.cmake
--- webkitgtk-2.44.2/Source/cmake/WebKitCompilerFlags.cmake	2024-03-16 06:45:51.284670000 +0000
+++ webkitgtk-2.44.2_sse/Source/cmake/WebKitCompilerFlags.cmake	2024-07-13 05:50:15.429706698 +0000
@@ -175,13 +175,13 @@
     endif ()
 
     # Force SSE2 fp on x86 builds.
-    if (WTF_CPU_X86 AND NOT CMAKE_CROSSCOMPILING)
-        WEBKIT_PREPEND_GLOBAL_COMPILER_FLAGS(-msse2 -mfpmath=sse)
-        include(DetectSSE2)
-        if (NOT SSE2_SUPPORT_FOUND)
-            message(FATAL_ERROR "SSE2 support is required to compile WebKit")
-        endif ()
-    endif ()
+#    if (WTF_CPU_X86 AND NOT CMAKE_CROSSCOMPILING)
+#        WEBKIT_PREPEND_GLOBAL_COMPILER_FLAGS(-msse2 -mfpmath=sse)
+#        include(DetectSSE2)
+#        if (NOT SSE2_SUPPORT_FOUND)
+#            message(FATAL_ERROR "SSE2 support is required to compile WebKit")
+#        endif ()
+#    endif ()
 
     # Makes builds faster. The GCC manual warns about the possibility that the assembler being
     # used may not support input from a pipe, but in practice the toolchains we support all do.