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Diffstat (limited to 'vendor/ezyang/htmlpurifier/library/HTMLPurifier/ChildDef/Table.php')
-rw-r--r--vendor/ezyang/htmlpurifier/library/HTMLPurifier/ChildDef/Table.php224
1 files changed, 224 insertions, 0 deletions
diff --git a/vendor/ezyang/htmlpurifier/library/HTMLPurifier/ChildDef/Table.php b/vendor/ezyang/htmlpurifier/library/HTMLPurifier/ChildDef/Table.php
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index 0000000..cb6b3e6
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+++ b/vendor/ezyang/htmlpurifier/library/HTMLPurifier/ChildDef/Table.php
@@ -0,0 +1,224 @@
+<?php
+
+/**
+ * Definition for tables. The general idea is to extract out all of the
+ * essential bits, and then reconstruct it later.
+ *
+ * This is a bit confusing, because the DTDs and the W3C
+ * validators seem to disagree on the appropriate definition. The
+ * DTD claims:
+ *
+ * (CAPTION?, (COL*|COLGROUP*), THEAD?, TFOOT?, TBODY+)
+ *
+ * But actually, the HTML4 spec then has this to say:
+ *
+ * The TBODY start tag is always required except when the table
+ * contains only one table body and no table head or foot sections.
+ * The TBODY end tag may always be safely omitted.
+ *
+ * So the DTD is kind of wrong. The validator is, unfortunately, kind
+ * of on crack.
+ *
+ * The definition changed again in XHTML1.1; and in my opinion, this
+ * formulation makes the most sense.
+ *
+ * caption?, ( col* | colgroup* ), (( thead?, tfoot?, tbody+ ) | ( tr+ ))
+ *
+ * Essentially, we have two modes: thead/tfoot/tbody mode, and tr mode.
+ * If we encounter a thead, tfoot or tbody, we are placed in the former
+ * mode, and we *must* wrap any stray tr segments with a tbody. But if
+ * we don't run into any of them, just have tr tags is OK.
+ */
+class HTMLPurifier_ChildDef_Table extends HTMLPurifier_ChildDef
+{
+ /**
+ * @type bool
+ */
+ public $allow_empty = false;
+
+ /**
+ * @type string
+ */
+ public $type = 'table';
+
+ /**
+ * @type array
+ */
+ public $elements = array(
+ 'tr' => true,
+ 'tbody' => true,
+ 'thead' => true,
+ 'tfoot' => true,
+ 'caption' => true,
+ 'colgroup' => true,
+ 'col' => true
+ );
+
+ public function __construct()
+ {
+ }
+
+ /**
+ * @param array $children
+ * @param HTMLPurifier_Config $config
+ * @param HTMLPurifier_Context $context
+ * @return array
+ */
+ public function validateChildren($children, $config, $context)
+ {
+ if (empty($children)) {
+ return false;
+ }
+
+ // only one of these elements is allowed in a table
+ $caption = false;
+ $thead = false;
+ $tfoot = false;
+
+ // whitespace
+ $initial_ws = array();
+ $after_caption_ws = array();
+ $after_thead_ws = array();
+ $after_tfoot_ws = array();
+
+ // as many of these as you want
+ $cols = array();
+ $content = array();
+
+ $tbody_mode = false; // if true, then we need to wrap any stray
+ // <tr>s with a <tbody>.
+
+ $ws_accum =& $initial_ws;
+
+ foreach ($children as $node) {
+ if ($node instanceof HTMLPurifier_Node_Comment) {
+ $ws_accum[] = $node;
+ continue;
+ }
+ switch ($node->name) {
+ case 'tbody':
+ $tbody_mode = true;
+ // fall through
+ case 'tr':
+ $content[] = $node;
+ $ws_accum =& $content;
+ break;
+ case 'caption':
+ // there can only be one caption!
+ if ($caption !== false) break;
+ $caption = $node;
+ $ws_accum =& $after_caption_ws;
+ break;
+ case 'thead':
+ $tbody_mode = true;
+ // XXX This breaks rendering properties with
+ // Firefox, which never floats a <thead> to
+ // the top. Ever. (Our scheme will float the
+ // first <thead> to the top.) So maybe
+ // <thead>s that are not first should be
+ // turned into <tbody>? Very tricky, indeed.
+ if ($thead === false) {
+ $thead = $node;
+ $ws_accum =& $after_thead_ws;
+ } else {
+ // Oops, there's a second one! What
+ // should we do? Current behavior is to
+ // transmutate the first and last entries into
+ // tbody tags, and then put into content.
+ // Maybe a better idea is to *attach
+ // it* to the existing thead or tfoot?
+ // We don't do this, because Firefox
+ // doesn't float an extra tfoot to the
+ // bottom like it does for the first one.
+ $node->name = 'tbody';
+ $content[] = $node;
+ $ws_accum =& $content;
+ }
+ break;
+ case 'tfoot':
+ // see above for some aveats
+ $tbody_mode = true;
+ if ($tfoot === false) {
+ $tfoot = $node;
+ $ws_accum =& $after_tfoot_ws;
+ } else {
+ $node->name = 'tbody';
+ $content[] = $node;
+ $ws_accum =& $content;
+ }
+ break;
+ case 'colgroup':
+ case 'col':
+ $cols[] = $node;
+ $ws_accum =& $cols;
+ break;
+ case '#PCDATA':
+ // How is whitespace handled? We treat is as sticky to
+ // the *end* of the previous element. So all of the
+ // nonsense we have worked on is to keep things
+ // together.
+ if (!empty($node->is_whitespace)) {
+ $ws_accum[] = $node;
+ }
+ break;
+ }
+ }
+
+ if (empty($content)) {
+ return false;
+ }
+
+ $ret = $initial_ws;
+ if ($caption !== false) {
+ $ret[] = $caption;
+ $ret = array_merge($ret, $after_caption_ws);
+ }
+ if ($cols !== false) {
+ $ret = array_merge($ret, $cols);
+ }
+ if ($thead !== false) {
+ $ret[] = $thead;
+ $ret = array_merge($ret, $after_thead_ws);
+ }
+ if ($tfoot !== false) {
+ $ret[] = $tfoot;
+ $ret = array_merge($ret, $after_tfoot_ws);
+ }
+
+ if ($tbody_mode) {
+ // we have to shuffle tr into tbody
+ $current_tr_tbody = null;
+
+ foreach($content as $node) {
+ switch ($node->name) {
+ case 'tbody':
+ $current_tr_tbody = null;
+ $ret[] = $node;
+ break;
+ case 'tr':
+ if ($current_tr_tbody === null) {
+ $current_tr_tbody = new HTMLPurifier_Node_Element('tbody');
+ $ret[] = $current_tr_tbody;
+ }
+ $current_tr_tbody->children[] = $node;
+ break;
+ case '#PCDATA':
+ //assert($node->is_whitespace);
+ if ($current_tr_tbody === null) {
+ $ret[] = $node;
+ } else {
+ $current_tr_tbody->children[] = $node;
+ }
+ break;
+ }
+ }
+ } else {
+ $ret = array_merge($ret, $content);
+ }
+
+ return $ret;
+
+ }
+}
+
+// vim: et sw=4 sts=4